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Integrating Facebook Audience Network (FAN) banner ads into your Android app involves several steps. Here's a guide on how to implement FAN banner ads:
Before you can integrate FAN into your Android app, you need to create an app on the Facebook Developers portal:
build.gradle
(app module):implementation 'com.facebook.android:facebook-android-sdk:latest_version' implementation 'com.facebook.android:audience-network-sdk:latest_version'
Replace latest_version
with the latest SDK version available at that time.
In your XML layout, add the following code where you want to display the banner ad:
<com.facebook.ads.AdView android:id="@+id/banner_adview" android:layout_width="wrap_content" android:layout_height="wrap_content" android:layout_centerInParent="true" ads:placement_id="YOUR_PLACEMENT_ID" ads:adSize="BANNER_HEIGHT_50"/>
Replace YOUR_PLACEMENT_ID
with the placement ID you get from the Facebook Developers portal.
In your Activity or Fragment, initialize the SDK and then load the banner ad:
import com.facebook.ads.*; public class YourActivity extends AppCompatActivity { private AdView adView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.your_layout); // Initialize the Audience Network SDK AudienceNetworkAds.initialize(this); adView = new AdView(this, "YOUR_PLACEMENT_ID", AdSize.BANNER_HEIGHT_50); LinearLayout adContainer = findViewById(R.id.banner_container); adContainer.addView(adView); adView.loadAd(); } @Override protected void onDestroy() { if (adView != null) { adView.destroy(); } super.onDestroy(); } }
Replace YOUR_PLACEMENT_ID
with your actual placement ID.
AndroidManifest.xml
:<uses-permission android:name="android.permission.INTERNET"/> <uses-permission android:name="android.permission.ACCESS_NETWORK_STATE"/>
Before going live, always test your integration. Facebook provides test ads, so you won't accidentally be clicking on real, live ads.
Once your device is in test mode, it will receive test ads from Facebook Audience Network. This allows you to test your ad placements without affecting your app's live traffic.
Finally, once you've confirmed everything is working as expected, you can set your app to live in the Facebook Developers portal and start monetizing with real ads. Remember to monitor the performance of your ads and adjust your strategy as needed to maximize your revenue.
Adding Facebook Audience Network banner ads to Android Studio project:
build.gradle
file and add the FAN SDK dependency.implementation 'com.facebook.android:audience-network-sdk:6.0.0'
Displaying Facebook Audience Network banners in Android app:
<!-- layout/activity_main.xml --> <LinearLayout xmlns:android="http://schemas.android.com/apk/res/android" xmlns:ads="http://schemas.android.com/apk/res-auto" android:layout_width="match_parent" android:layout_height="match_parent" android:orientation="vertical"> <!-- Other layout elements --> <com.facebook.ads.AdView android:id="@+id/adView" android:layout_width="wrap_content" android:layout_height="wrap_content" ads:adSize="BANNER" ads:adUnitId="@string/facebook_banner_ad_unit_id"/> </LinearLayout>
// MainActivity.java import com.facebook.ads.AdView; import com.facebook.ads.AdSettings; public class MainActivity extends AppCompatActivity { private AdView adView; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_main); // Initialize the Audience Network SDK AdSettings.initialize(getApplicationContext()); // Load the banner ad adView = new AdView(this, getString(R.string.facebook_banner_ad_unit_id), AdSize.BANNER_HEIGHT_50); LinearLayout adContainer = findViewById(R.id.adView); adContainer.addView(adView); // Load ad adView.loadAd(); } // Other activity lifecycle methods... @Override protected void onDestroy() { if (adView != null) { adView.destroy(); } super.onDestroy(); } }
Make sure to replace "@string/facebook_banner_ad_unit_id"
with your actual FAN banner ad unit ID.