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In Android development, the assets
folder is a special directory that allows you to store raw files and keep their original filenames and directory structure. Unlike the res
folder where resources are pre-compiled and accessed via generated IDs, files inside the assets
folder are bundled into the APK as-is. This makes it useful for storing data files, web files, or other resources that you want to read with a file stream directly.
Here are some characteristics and use-cases of the assets
folder:
Raw Files: The assets
folder is useful for storing raw data files like JSON, XML, text files, etc. You can keep your raw configurations or data in the assets folder and read them in your app runtime.
Preserved Structure: The folder structure inside the assets
directory is maintained as-is. This means you can organize your files into subdirectories as needed.
Web Content: If you're building an app that uses a WebView and you want to display local HTML files, the assets
folder is an ideal place to store these files along with related CSS, JS, and images.
Accessing Assets: You access assets using the AssetManager
class. For example, to read a text file:
val assetManager = context.assets val inputStream = assetManager.open("filename.txt") val content = inputStream.reader().use { it.readText() }
No Resource ID: Unlike resources in the res
directory, assets don't get assigned a resource ID, so you can't refer to them using R.asset.filename
.
Adding the assets
Folder:
If your project doesn't already have an assets
folder, you can create one:
New
> Folder
> Assets Folder
.Adding Files:
Simply drag and drop files into this folder or create subdirectories as needed.
Accessing the Files in Code:
Use the AssetManager
class to access these files, as shown in the example above.
Remember, while the assets
folder provides a lot of flexibility, it doesn't offer the benefits of resource qualifiers like you have with the res
directory. If you need to adapt resources based on screen size, language, or other device configurations, use the appropriate folders and qualifiers in res
.
How to use the Assets folder in Android:
Assets
folder in Android is used to store raw asset files. It provides a way to include files like text, XML, HTML, or binary assets in your app.val inputStream: InputStream = assets.open("filename.txt") val content = inputStream.bufferedReader().use { it.readText() }
Accessing files in the Assets folder in Android Studio:
Assets
folder can be accessed using the AssetManager
class. You can open an input stream to read the content of the file.val assetManager = assets val inputStream: InputStream = assetManager.open("filename.txt") val content = inputStream.bufferedReader().use { it.readText() }
Working with resources in the Assets directory:
val assetManager = assets val inputStream: InputStream = assetManager.open("images/my_image.jpg") val bitmap = BitmapFactory.decodeStream(inputStream)
Loading files from the Assets folder in Android:
Assets
folder can be loaded into memory for further processing. This is commonly used for loading images, sounds, or other resources.val assetManager = assets val inputStream: InputStream = assetManager.open("filename.txt") val content = inputStream.bufferedReader().use { it.readText() }
Android Assets folder structure:
Assets
folder mirrors the directory structure of the files you want to include. It can contain subdirectories to organize assets better.val assetManager = assets val inputStream: InputStream = assetManager.open("subdirectory/filename.txt") val content = inputStream.bufferedReader().use { it.readText() }
Using HTML files in the Assets folder in Android:
Assets
folder can be loaded into a WebView
for displaying rich content within your app.val assetManager = assets val inputStream: InputStream = assetManager.open("html/index.html") val content = inputStream.bufferedReader().use { it.readText() } webView.loadDataWithBaseURL(null, content, "text/html", "UTF-8", null)
Accessing images from the Assets folder in Android Studio:
Assets
folder can be accessed and loaded into ImageView
or other UI components.val assetManager = assets val inputStream: InputStream = assetManager.open("images/my_image.jpg") val bitmap = BitmapFactory.decodeStream(inputStream) imageView.setImageBitmap(bitmap)
Custom fonts in the Assets folder Android Studio:
Assets
folder and loaded dynamically in your app.val typeface = Typeface.createFromAsset(assets, "fonts/custom_font.ttf") textView.typeface = typeface