Introduction

Basic Widgets

Toplevel Widgets

Geometry Management

Binding Functions

Working with Images in Tkinter

Tkinter Advance

Applications and Projects

Create First GUI Application using Python-Tkinter

Creating your first GUI application using Python and Tkinter can be both exciting and a great way to introduce yourself to graphical interfaces in Python. In this tutorial, we'll create a basic application where a user can enter their name and upon clicking a button, will be greeted with a "Hello, [Name]!" message.

Your First GUI Application using Python-Tkinter:

  1. Setting up the basic GUI with Tkinter:

    Start by initializing a basic window using tkinter.

    import tkinter as tk
    
    root = tk.Tk()
    root.title("First Tkinter App")
    root.geometry("300x150")
    
  2. Creating Widgets:

    • Label Widget: To guide users on what to do.
    • Entry Widget: For users to input their name.
    • Button Widget: To trigger the greeting action.
    • Label Widget: To display the greeting message.
    # Creating a label to guide user
    instruction_label = tk.Label(root, text="Enter your name:")
    instruction_label.pack(pady=10)
    
    # Entry widget to accept name input
    name_entry = tk.Entry(root)
    name_entry.pack(pady=5)
    
    # Function to update greeting label when button is clicked
    def greet_user():
        name = name_entry.get()
        greeting_label.config(text=f"Hello, {name}!")
    
    # Button to trigger greeting
    greet_button = tk.Button(root, text="Greet", command=greet_user)
    greet_button.pack(pady=10)
    
    # Label to display greeting
    greeting_label = tk.Label(root, text="")
    greeting_label.pack(pady=10)
    
  3. Run the main loop:

    This will display the window and keep it running until the user closes it.

    root.mainloop()
    

Now, put all the code snippets together and run your script. You'll get a simple Tkinter window where you can enter your name, click the "Greet" button, and receive a personalized greeting.

This basic example lays the foundation for creating more complex GUI applications using Python and Tkinter. You can expand upon this by introducing more widgets, event handlers, and even integrate with other Python modules to make fully-featured applications.

  1. How to create a simple GUI application in Python:

    • Description: Create a basic GUI application in Python using Tkinter, which is a standard GUI toolkit.
    • Code Example:
      import tkinter as tk
      
      def on_button_click():
          label.config(text="Hello, " + entry.get())
      
      # Create the main window
      root = tk.Tk()
      root.title("Simple GUI Application")
      
      # Create and place widgets (Button, Entry, Label)
      entry = tk.Entry(root)
      entry.pack(pady=10)
      
      button = tk.Button(root, text="Click Me", command=on_button_click)
      button.pack(pady=10)
      
      label = tk.Label(root, text="")
      label.pack(pady=10)
      
      # Run the GUI application
      root.mainloop()
      
  2. Getting started with Tkinter for GUI development:

    • Description: Get started with Tkinter, the standard GUI toolkit for Python, by creating a basic window.
    • Code Example:
      import tkinter as tk
      
      # Create the main window
      root = tk.Tk()
      root.title("Getting Started with Tkinter")
      
      # Run the GUI application
      root.mainloop()
      
  3. Building your first Python GUI with Tkinter:

    • Description: Build your first Python GUI using Tkinter by creating a simple window.
    • Code Example:
      import tkinter as tk
      
      # Create the main window
      root = tk.Tk()
      root.title("My First Tkinter GUI")
      
      # Run the GUI application
      root.mainloop()
      
  4. Creating a basic window in Python Tkinter:

    • Description: Create a basic window in Python using Tkinter, including setting the window title and size.
    • Code Example:
      import tkinter as tk
      
      # Create the main window with title and size
      root = tk.Tk()
      root.title("Basic Tkinter Window")
      root.geometry("300x200")  # Set window size
      
      # Run the GUI application
      root.mainloop()
      
  5. Adding buttons and labels to Tkinter GUI:

    • Description: Enhance a Tkinter GUI by adding buttons and labels for user interaction.
    • Code Example:
      import tkinter as tk
      
      def on_button_click():
          label.config(text="Hello, " + entry.get())
      
      # Create the main window
      root = tk.Tk()
      root.title("Buttons and Labels in Tkinter")
      
      # Create and place widgets (Button, Entry, Label)
      entry = tk.Entry(root)
      entry.pack(pady=10)
      
      button = tk.Button(root, text="Click Me", command=on_button_click)
      button.pack(pady=10)
      
      label = tk.Label(root, text="")
      label.pack(pady=10)
      
      # Run the GUI application
      root.mainloop()
      
  6. Python Tkinter entry widget for user input:

    • Description: Use the Tkinter Entry widget to allow users to input text in a GUI application.
    • Code Example:
      import tkinter as tk
      
      def on_button_click():
          label.config(text="Hello, " + entry.get())
      
      # Create the main window
      root = tk.Tk()
      root.title("Tkinter Entry Widget")
      
      # Create and place widgets (Entry, Button, Label)
      entry = tk.Entry(root)
      entry.pack(pady=10)
      
      button = tk.Button(root, text="Click Me", command=on_button_click)
      button.pack(pady=10)
      
      label = tk.Label(root, text="")
      label.pack(pady=10)
      
      # Run the GUI application
      root.mainloop()
      
  7. Handling events in Tkinter GUI applications:

    • Description: Handle events, such as button clicks, in Tkinter GUI applications using event handlers.
    • Code Example:
      import tkinter as tk
      
      def on_button_click():
          label.config(text="Hello, " + entry.get())
      
      # Create the main window
      root = tk.Tk()
      root.title("Handling Events in Tkinter")
      
      # Create and place widgets (Entry, Button, Label)
      entry = tk.Entry(root)
      entry.pack(pady=10)
      
      button = tk.Button(root, text="Click Me", command=on_button_click)
      button.pack(pady=10)
      
      label = tk.Label(root, text="")
      label.pack(pady=10)
      
      # Run the GUI application
      root.mainloop()